
I did have a few issues with the game here and there though. Oh and there’s ton of loot along with tons of equipment slots to equip said loot on. Combat is turn-based on a grid and has depth without sacrificing pacing. The LV-Up system isn’t too complex (each level you get 1 stat point and 2 skill points and occasionally you get a specialization point) but it’s fun and lets the player customize their character’s stats & abilities nicely. It strikes a happy medium between linear (the main plot) and non-linear (plenty of optional quests and dungeons to explore). I especially enjoyed how the game gives out different dialogue depending on who is in your party. The setting is generic D&D fantasy (albeit with you working for the morally ambiguous fantasy equivalent of the UN) but the world is well crafted, the characters have personality, the individual scenarios are interesting, and the writing is solid. If my opinion of the game changes after I’ve finished it, I’ll be sure to post an update.Īvadon takes an hour to get going but once it does, it’s an engaging game. This is not because I’m tired of the game (I look forward to finishing it) but because I’d like to post my review for the game while it’s still relatively new on Steam in the hopes of drumming up a few extra sales for a game that deserves them.

Although I’ve only played Avadon: The Black Fortress for about 15 hours which by estimate puts me at about the halfway point (maybe even less), I’m going to review it anyway.
